At Casa Bonita, you’ll be able to recruit Henrietta the goth, a useful healer character and South Park’s second playable girl. You’ll also become the Netherborn, a new class with solid area-of-effect attacks and an ultra-powerful Ultimate ability that supercharges you for three turns. And, most importantly, you’ll be able to beat up all the vamp kids.
Takes about 2 hours to complete the new story. There are good fights, semi-challenging puzzles, and a couple of surprising mini-games. In true South Park style, there’s also a twist of a final boss fight that is simultaneously delightful and asinine. And there are all sorts of random collectibles, loot drops, and new selfies to take.
What’s nice about From Dusk Till Casa Bonita is that it has no filler. Every fight in this DLC feels weighty and meaningful, and the restaurant never wears out its welcome thanks to a large variety of new locations, from the arcade to Black Bart’s Cave. The vampire kids are fun to squash, the animations are as goofy as ever, and the team at Ubisoft San Francisco even came up with unique lines of dialogue for special conditions, like freezing a vamp. The highlight, by far, is diving off the cliff, which leads to a wonderful scene. No spoilers.